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Hitmonlee #140: Hitmonlee
Pokémon
#142: Hitmontop Hitmontop
Click to see all images of Hitmonchan
Hitmonchan
Punching Pokémon
#141
Hitmonchan.png
Type
Fighting
Unknown
Unknown
Abilities
Keen Eye or Iron Fist
Hidden Ability
Inner Focus
Gender ratio
100% male
Catch rate
45 (5.9%)
Breeding
Egg group
Human-Like
Hatch time
6630 steps*
Height
1.4 m 4'07"
m
m
m
Weight
50.2 kg 110.7 lbs
{{{weight2-kg}}} kg {{{weight2-lbs}}} lbs
{{{weight3-kg}}} kg {{{weight3-lbs}}} lbs
{{{weight4-kg}}} kg {{{weight4-lbs}}} lbs
Base experience yield
159
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal
Footprint
F141.png
Pokédex color
Brown
Base friendship
70
Cry

Hitmonchan is a Fighting-type Pokémon

It evolves from Tyrogue level 20 if its attack is lower than its defense.

Pokédex entry

Pokédex entry
A Hitmonchan is said to possess the spirit of a boxer who aimed to become the world champion. Having an indomitable spirit means that it will never give up.

Biology

(From Bulbapedia) Hitmonchan is a tan, humanoid Pokémon that is exclusively male. There are five blunt protrusions on top of its head, and it has extensions resembling pads over its shoulders. It appears to be wearing a light purple tunic and kilt, as well as red boxing gloves and light purple boxing shoes. As this appearance suggests, Hitmonchan specializes in punching. It is able to throw punches too quick to be seen with the naked eye. By punching with a corkscrew motion, it is even capable of drilling through concrete. However, Hitmonchan requires a break every three minutes while fighting. Despite the need for frequent breaks, it has an unwavering spirit and will never give up in a difficult situation. Usually found in urban areas, it is rarely seen in the wild.

Game locations

Availability
None evolve Tyrogue
Common
Uncommon
Fossil
Rare
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 105
99 - 172 193 - 339
Defense: 79
75 - 144 146 - 282
Sp.Atk: 35
36 - 95 67 - 185
Sp.Def: 110
103 - 178 202 - 350
Speed: 76
72 - 140 141 - 276
Total: 455   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Comet Punch Normal Physical 18 85% 15
1 Revenge Fighting Physical 60 100% 10
6 Agility Psychic Status —% 30
11 Pursuit Dark Physical 40 100% 20
13 Bullet Punch Steel Physical 40 100% 30
16 Mach Punch Fighting Physical 40 100% 30
21 Feint Normal Physical 30 100% 10
26 Vacuum Wave Fighting Special 40 100% 30
31 Quick Guard Fighting Status —% 15
36 Ice Punch Ice Physical 75 100% 15
36 Fire Punch Fire Physical 75 100% 15
36 Thunder Punch Electric Physical 75 100% 15
41 Sky Uppercut Fighting Physical 85 90% 15
46 Mega Punch Normal Physical 80 85% 20
51 Detect Fighting Status —% 5
56 Focus Punch Fighting Physical 150 100% 20
61 Counter Fighting Status —% 20
66 Close Combat Fighting Physical 120 100% 5
  • A level of "Start" indicates a move that will be known by a Hitmonchan obtained at level 1
  • Bold indicates a move that gets STAB when used by Hitmonchan
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonchan

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal.png TM45 Attract Normal Status 0000 100}}100% 15
TMFighting.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMFighting.png TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TMGround.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMNormal.png TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal.png Covet Normal Physical 06060 100}}100% 25
TMNormal.png TM32 Double Team Normal Status 0000 00—}}—% 15
TMFighting.png Drain Punch Fighting Physical 07575 100}}100% 10
TMGround.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal.png TM42 Facade Normal Physical 07070 100}}100% 20
TMFire.png Fire Punch Fire Physical 07575 100}}100% 15
TMDark.png TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMFighting.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMFighting.png Focus Punch Fighting Physical 150150 100}}100% 20
TMNormal.png TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal.png Helping Hand Normal Status 0000 00—}}—% 20
TMNormal.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TMIce.png Ice Punch Ice Physical 07575 100}}100% 15
TMFighting.png Low Kick Fighting Physical 0000 100}}100% 20
TMFighting.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TMFighting.png TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20
TMNormal.png TM17 Protect Normal Status 0000 00—}}—% 10
TMWater.png TM18 Rain Dance Water Status 0000 00—}}—% 5
TMPsychic.png TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal.png Retaliate Normal Physical 07070 100}}100% 5
TMNormal.png TM27 Return Normal Physical 0000Varies 100}}100% 20
TMFighting.png Rock Smash Fighting Physical 04040 100}}100% 15
TMRock.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMRock.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMPsychic.png Role Play Psychic Status 0000 00—}}—% 10
TMNormal.png TM48 Round Normal Special 06060 100}}100% 15
TMNormal.png Secret Power Normal Physical 07070 100}}100% 20
TMNormal.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal.png Snore Normal Special 05050 100}}100% 15
TMRock.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMNormal.png Strength Normal Physical 08080 100}}100% 15
TMNormal.png TM90 Substitute Normal Status 0000 00—}}—% 10
TMFire.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMNormal.png TM87 Swagger Normal Status 0000 090}}90% 15
TMDark.png TM46 Thief Dark Physical 06060 100}}100% 25
TMElectric.png Thunder Punch Electric Physical 07575 100}}100% 15
TMPoison.png TM06 Toxic Poison Status 0000 090}}90% 10
  • Bold indicates a move that gets STAB when used by Hitmonchan
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonchan

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Hitmonchan
  • Bold indicates a move that gets STAB when used by Hitmonchan
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonchan

Evolution

Tyrogue.png
Unevolved
Tyrogue
 Fighting 
Rare Candy
Level 20
Attack>Defense
Hitmonlee.png
First evolution
Hitmonlee
 Fighting 

Rare Candy
Level 20
Defense>Attack
Hitmonchan.png
First evolution
Hitmonchan
 Fighting 

Rare Candy
Level 20
Attack=Defense
Hitmontop.png
First evolution
Hitmontop
 Fighting 


Sprites

Front Back
GenderM.png 141.png 141b.png
Front shiny Back shiny
GenderM.png 141s.png 141sb.png

Trivia

Design origin

(From Bulbapedia) Hitmonchan may be a personification of boxing. The colors of Hitmonchan's gloves in its normal and Shiny colorations are a reference to the red corner and blue corner in boxing. Its Gold, HeartGold, Generation V, and X Pokédex entries mention that it needs a short break after fighting for three minutes, which is a reference to the duration of rounds in boxing.

Name origin

(From Bulbapedia) Hitmonchan is a combination of hit, monster, and Chan (a reference to Jackie Chan). The name is also related to Tyrogue's other evolutions, Hitmonlee and Hitmontop.

Hitmonlee #140: Hitmonlee
Pokémon
#142: Hitmontop Hitmontop
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