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Furret #013: Furret
Pokémon
#015: Noctowl Noctowl
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Hoothoot
Owl Pokémon
#014
Hoothoot.png
Type
Normal Flying
Unknown
Unknown
Abilities
Insomnia or Keen Eye
Hidden Ability
Tinted Lens
Gender ratio
50% male, 50% female
Catch rate
255 (33.3%)
Breeding
Egg group
Flying
Hatch time
4080 steps
Height
0.7 m 2'04"
m
m
m
Weight
21.2 kg 46.7 lbs
{{{weight2-kg}}} kg {{{weight2-lbs}}} lbs
{{{weight3-kg}}} kg {{{weight3-lbs}}} lbs
{{{weight4-kg}}} kg {{{weight4-lbs}}} lbs
Base experience yield
52
Leveling rate
Medium Fast
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
With wings
Footprint
F014.png
Pokédex color
Brown
Base friendship
70
Cry


Hoothoot is a dual-type Normal/Flying Pokémon.

It evolves into Noctowl at level 20.

Pokédex entry

Pokédex entry
It has an internal organ that senses the earth's rotation. Using this special organ, a Hoothoot begins hooting at precisely the same time everyday.

Biology

Physiology

(From Bulbapedia) Hoothoot is a round, owl-like bird with two stubby wings and a short, fan-shaped tail. It has large red eyes with beady pupils. Its feathers are mostly brown with a beige underbelly. Hoothoot has a large black, mask-like crest, which encircles both eyes and covers the face. The crest has two protrusions at the top resembling the hands of a clock. The parts of the crest below each eye have notches resembling the teeth of a clockwork gear. Hoothoot has a small, hooked beak and two feet with five digits. Although it will typically only stand on one foot at a time, it alternates between the two at speeds too difficult to track with the naked eye.

Inside Hoothoot's body lies a special organ that senses Earth's rotation, allowing it to keep track of time. Hoothoot is well known for its ability to keep rhythm by precisely tilting its head in time, much like a metronome. Every day at exactly the same time, a Hoothoot will begin hooting. Because of this skill, Hoothoot was considered a divine messenger of time and was raised to served as clocks a long time ago. Hoothoot is most commonly found nesting in trees and forests.

Gender Differences

Special abilities

Behavior

Habitat

Game locations

Availability
None This Pokémon cannot be obtained.
Common Route 1(night)
Uncommon Route 2(night)
Fossil
Rare
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 30
31 - 90 58 - 174
Defense: 30
31 - 90 58 - 174
Sp.Atk: 36
36 - 96 69 - 188
Sp.Def: 56
54 - 118 105 - 232
Speed: 50
49 - 112 94 - 218
Total: 262   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Notes:
  • If Gravity is in effect, or this Pokémon is affected by Smack Down or Ingrain, the effectiveness of  Ground-type  moves is 1×.

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Tackle Normal Physical 50 100% 35
1 Foresight Normal Status —% 40
1 Growl Normal Status 100% 40
5 Hypnosis Psychic Status 60% 20
9 Peck Flying Physical 35 100% 35
13 Uproar Normal Special 90 100% 10
17 Reflect Psychic Status —% 20
21 Confusion Psychic Special 50 100% 25
25 Echoed Voice Normal Special 40 100% 15
29 Take Down Normal Physical 90 85% 20
33 Air Slash Flying Special 75 95% 15
37 Zen Headbutt Psychic Physical 80 90% 15
41 Synchronoise Psychic Special 120 100% 15
45 Extrasensory Psychic Special 80 100% 20
49 Psycho Shift Psychic Status 100% 10
53 Roost Flying Status —% 10
57 Dream Eater Psychic Special 100 100% 15
  • A level of "Start" indicates a move that will be known by a Hoothoot obtained at level 1
  • Bold indicates a move that gets STAB when used by Hoothoot
  • Italic indicates a move that gets STAB only when used by an evolution of Hoothoot

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison.png TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMNormal.png TM17 Protect Normal Status 0000 00—}}—% 10
TMWater.png TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal.png TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal.png TM27 Return Normal Physical 0000Varies 100}}100% 20
TMPsychic.png TM29 Psychic Psychic Special 09090 100}}100% 10
TMGhost.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal.png TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic.png TM33 Reflect Psychic Status 0000 00—}}—% 20
TMFlying.png TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TMNormal.png TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic.png TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal.png TM45 Attract Normal Status 0000 100}}100% 15
TMDark.png TM46 Thief Dark Physical 06060 100}}100% 25
TMNormal.png TM48 Round Normal Special 06060 100}}100% 15
TMNormal.png TM49 Echoed Voice Normal Special 04040 100}}100% 15
TMNormal.png TM77 Psych Up Normal Status 0000 00—}}—% 10
TMPsychic.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
TMNormal.png TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal.png TM90 Substitute Normal Status 0000 00—}}—% 10
TMNormal.png TM100 Confide Normal Status 0000 00—}}—% 20
TMFlying.png Air Cutter Flying Special 06060 095}}95% 25
TMFlying.png Fly Flying Physical 09090 095}}95% 15
TMFire.png Heat Wave Fire Special 09595 090}}90% 10
TMNormal.png Hyper Voice Normal Special 09090 100}}100% 10
TMPsychic.png Magic Coat Psychic Status 0000 00—}}—% 15
TMNormal.png Recycle Normal Status 0000 00—}}—% 10
TMFlying.png Roost Flying Status 0000 00—}}—% 10
TMNormal.png Secret Power Normal Physical 07070 100}}100% 20
TMFlying.png Sky Attack Flying Physical 140140 090}}90% 5
TMNormal.png Snore Normal Special 05050 100}}100% 15
TMSteel.png Steel Wing Steel Physical 07070 090}}90% 25
TMFlying.png Tailwind Flying Status 0000 00—}}—% 30
TMNormal.png Uproar Normal Special 09090 100}}100% 10
TMPsychic.png Zen Headbutt Psychic Physical 08080 090}}90% 15
  • Bold indicates a move that gets STAB when used by Hoothoot
  • Italic indicates a move that gets STAB only when used by an evolution of Hoothoot

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Agility Psychic Status —% 30
Defog Flying Status —% 15
Feint Attack Dark Physical 60 —% 20
Feather Dance Flying Status 100% 15
Mirror Move Flying Status —% 20
Night Shade Ghost Special Varies 100% 15
Sky Attack Flying Physical 140 90% 5
Supersonic Normal Status 55% 20
Whirlwind Normal Status —% 20
Wing Attack Flying Physical 60 100% 35
  • Moves marked with an asterisk (*) must be chain bred onto Hoothoot
  • Bold indicates a move that gets STAB when used by Hoothoot
  • Italic indicates a move that gets STAB only when used by an evolution of Hoothoot

Evolution

Hoothoot.png
Unevolved
Hoothoot
 Normal  Flying 
Rare Candy
Level 20

Noctowl.png
First evolution
Noctowl
 Normal  Flying 


Sprites

Front Back
GenderM.png 014.png 014b.png
Front shiny Back shiny
GenderM.png 014s.png 014sb.png

Trivia

Design origin

(From Bulbapedia) Hoothoot seems to be based on a combination of an owl—more specifically the Eagle Owl—and a clock, as its crest's prongs are shaped like the hands of a clock; in addition, it has the ability to keep track of time.

Name origin

(From Bulbapedia) Hoothoot is derived from hoot, an onomatopoeia for the sound an owl makes. It may also be a combination of hoot and cuckoo, as in a Cuckoo clock, referring to Hoothoot's keen ability to keep track of time.

Furret #013: Furret
Pokémon
#015: Noctowl Noctowl
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