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Documentation for this module may be created at Module:Database/Abilities/doc

local p = {
["ACIDRAIN"]={
Description="The Pokémon makes it acid rain if it appears in battle."
},
["ACIDRUSH"]={
Description="Raises Speed in Acid Rain."
},
["ACTIVECURRENT"]={
Effect="",	
Description="Reduces a paralyzed foe's HP."
},
["ADAPTABILITY"]={
Effect="The STAB for the bearer's moves is 2x rather than 1.5x.",
Description="Powers up moves of the same type."
},
["AERILATE"]={
Effect="The bearer's Normal-type moves become Flying-type, and the power of these affected moves is boosted by 30%.",
Description="Normal-type moves become Flying-type moves."
},
["AFTERMATH"]={
Effect="When the bearer is knocked out by another Pokémon's move that makes contact, that Pokémon loses 1/4 of its maximum HP.",
Description="Damages the attacker landing the finishing hit."
},
["ANALYTIC"]={
Effect="The power of the bearer's moves is boosted by 30% if the target acted before the bearer this round.",
Description="Boosts move power when the Pokémon moves last."
},
["ANGERPOINT"]={
Effect="When the bearer is hit by a critical hit, its Attack stat stage becomes +6.",
Description="Maxes Attack after taking a critical hit."
},
["ANTICIPATION"]={
Effect="When the bearer enters battle, a message announces that the bearer 'shudders' if any foe has a damaging move whose type is super-effective against the bearer (ignoring type-changing effects), or has an OHKO move that is effective against the bearer.",
Description="Senses a foe's dangerous moves."
},
["ARENATRAP"]={
Effect="In battle: The bearer's non-airborne foes cannot switch out or flee.<br><br>Out of battle: If the bearer is at the front of the party (even if it is fainted), doubles the wild encounter rate.",
Description="Prevents the foe from fleeing."
},
["AROMAVEIL"]={
Effect="The bearer and its ally are immune to the moves Attract, Disable, Encore, Heal Block, Taunt and Torment. These moves fail when used against an immune Pokémon.",
Description="Protects allies from attacks that effect their mental state."
},
["AURABREAK"]={
Effect="The effects of the abilities Dark Aura and Fairy Aura are reversed.<br>",
Description="The effects of Aura Abilities are reversed."
},
["BADDREAMS"]={
Effect="At the end of each round, all sleeping foes lose 1/8 of their maximum HP. This effect does not stack with itself.",
Description="Reduces a sleeping foe's HP."
},
["BALANCE"]={
Description="This pokemon's not very effective moves are boosted and super effective moves against it are decreased."
},
["BATTLEARMOR"]={
Effect="The chance of a move used against the bearer being a critical hit is 0.",
Description="The Pokémon is protected against critical hits."
},
["BEASTBOOST"]={
Description="Raises highest stat when defeat pokemon."
},
["BELLOWS"]={
Description="Wind moves power up this pokemon's fire moves."
},
["BERSERK"]={
Description="Increases SpAtk when hit"
},
["BERSERKER"]={
Description="Raises Attack when hit."
},
["BIGPECKS"]={
Effect="The bearer's Defense cannot be lowered (except if self-inflicted).",
Description="Defense can't be lowered. Powers up Peck moves."
},
["BLAZE"]={
Effect="The power of the bearer's Fire-type moves is boosted by 50% while the bearer is at or less than 1/3 of its maximum HP.",
Description="Powers up Fire-type moves in a pinch."
},
["BREAKDOWN"]={
Description="Maxes SpAtk after taking a critical hit."
},
["BUILDER"]={
Description="Extends the duration of barrier and room moves."
},
["BULLETPROOF"]={
Effect="The bearer is immune to bomb moves.",
Description="Protects the Pokémon from some ball and bomb moves."
},
["BURNINGDISEASE"]={
Description="Bellows+Flame Body+Poison Touch"
},
["CACOPHONY"]={
Description="Boosts the power of sound based moves."
},
["CACTUS"]={
Description="The Pokémon receives benefits in rain/sandstorm and inflicts damage on contact."
},
["CHLOROPHYLL"]={
Effect="The bearer's Speed is doubled in sunny weather.",
Description="Boosts the Pokémon's Speed in sunshine."
},
["CHOICEPOWER"]={
Description="Powers up moves but can only choose one."
},
["CLEARBODY"]={
Effect="The bearer's stats cannot be lowered (except if self-inflicted).",
Description="Prevents other Pokémon from lowering its stats."
},
["CLOUDNINE"]={
Effect="All effects of weather are negated. The weather itself still occurs, though.",
Description="Eliminates the effects of weather."
},
["COLDBLOODED"]={
Description="Reduces HP if it is cold. Fire restores HP."
},
["COLORCHANGE"]={
Effect="When the bearer is damaged by a move, the bearer's types become that move's type. Occurs after all hits of multi-hit moves.<br>",
Description="Changes the Pokémon's type to the foe's move."
},
["COMPETITIVE"]={
Effect="When one of the bearer's stats is lowered by a foe, increases the bearer's Special Attack by 2 stages. This ability activates once for each different stat lowered.",
Description="Boosts the Sp. Atk stat when a stat is lowered."
},
["COMPOUNDEYES"]={
Effect="In battle: The bearer's accuracy is boosted by 30%.<br><br>Out of battle: If the bearer is at the front of the party (even if it is fainted), wild Pokémon have 60%/20%/5% chance to be holding a common/uncommon/rare item.",
Description="The Pokémon's accuracy is boosted."
},
["COMPUTERBUG"]={
Description="Moody+Compound Eyes"
},
["CONSTRICTOR"]={
Description="Boosts the power of trapping moves."
},
["CONTRARY"]={
Effect="When one or more of the bearer's stats are changed, that change is the opposite of what it normally does (i.e. increase instead of decrease, and vice versa).",
Description="Makes stat changes have an opposite effect."
},
["CURSEDBODY"]={
Effect="When a Pokémon hits the bearer with a move, 30% chance of that move being disabled. Applies to each hit of multi-hit moves. Applies even if the bearer is fainted.",
Description="May disable a move used on the Pokémon."
},
["CUTECHARM"]={
Effect="In battle: When a Pokémon hits the bearer with a move that makes contact, 30% chance of the attacker becoming infatuated with the bearer (if it is the opposite gender). Applies to each hit of multi-hit moves.<br><br>Out of battle: If the bearer is at the front of the party (even if it is fainted), the gender ratio of any encountered wild Pokémon will be 2:1 in favour of the opposite gender to the bearer (regardless of inherent gender ratios). This only applies to Pokémon that can be either gender, and only if the bearer isn't genderless.",
Description="Contact with the Pokémon may cause infatuation."
},
["DAMP"]={
Effect="No Pokémon can self-destruct, and the ability Aftermath is negated.",
Description="Prevents the use of self-destructing moves."
},
["DARKAURA"]={
Effect="The power of all Dark-type moves used by any Pokémon is increased by 33%. If a Pokémon with Aura Break is in battle, the power of these moves is decreased by 33% instead.",
Description="Powers up each Pokémon's Dark-type moves."
},
["DARKLIFE"]={
Description="Heals during Midnight."
},
["DAZZLING"]={
Description="Protects from priority."
},
["DEFEATIST"]={
Effect="The bearer's Attack and Special Attack are halved while it is at or less than half of its maximum HP.",
Description="Lowers stats when HP becomes half or less."
},
["DEFIANT"]={
Effect="When one of the bearer's stats is lowered by a foe, increases the bearer's Attack by 2 stages. This ability activates once for each different stat lowered.",
Description="When its stats are lowered its Attack increases."
},
["DELTASTREAM"]={
Effect="When the bearer enters battle, starts windy weather. It lasts as long as the bearer remains in battle. Moves that are super-effective against the Flying type instead do 1x damage against it. Also, it causes all weather-inducing moves to fail. Other weather-inducing abilities will not work, except for Primordial Sea and Desolate Land.",
Description="Affects weather and eliminates all of the Flying type's weaknesses."
},
["DETONATOR"]={
Description="Explosion moves do not kill the user, just recoil."
},
["DOWNLOAD"]={
Effect="When the bearer enters battle, increases the bearer's Attack by 1 stage if the foe's Defense is lower than its Special Defense, or increases the bearer's Special Attack by 1 stage otherwise. In double battles, this ability considers the sum of the two stats of both foes.",
Description="Adjusts power according to a foe's defenses."
},
["DREAMCATCHER"]={
Description="Draws in all Psychic-type moves to up Sp. Attack."
},
["DRIZZLE"]={
Effect="When the bearer enters battle, starts rain weather. It lasts forever, unless replaced by another weather.<br><br>Gen 6: The weather lasts 5 rounds (or 8 if Damp Rock is held).",
Description="The Pokémon makes it rain if it appears in battle."
},
["DROUGHT"]={
Effect="When the bearer enters battle, starts sunny weather. It lasts forever, unless replaced by another weather.<br><br>Gen 6: The weather lasts 5 rounds (or 8 if Heat Rock is held).",
Description="Turns the sunlight harsh if it is in battle."
},
["DRUMROLL"]={
Description="Boosts moves used consecutively and sound based moves."
},
["DRYSKIN"]={
Effect="At the end of each round, the bearer gains 1/8 of its maximum HP in rainy weather, or loses 1/8 of its maximum HP in sunny weather.<br><br>Fire-type moves that hit the bearer do 25% more damage.<br><br>The bearer is immune to Water-type moves, and if hit by one, the bearer is healed by 1/4 of its maximum HP instead.",
Description="Reduces HP if it is hot. Water restores HP."
},
["EARLYBIRD"]={
Effect="If the bearer falls asleep, the preset number of rounds it will remain asleep is halved (rounding down).",
Description="The Pokémon awakens quickly from sleep."
},
["EFFECTSPORE"]={
Effect="When a Pokémon hits the bearer with a move that makes contact, 30% chance of the attacker becoming paralysed/poisoned/asleep (equal chance of each). Applies to each hit of multi-hit moves. Applies even if the bearer is fainted.",
Description="Contact may poison or cause paralysis or sleep."
},
["ETHEREAL"]={
Description="Immune to contact moves."
},
["EVAPORATE"]={
Description="Normal-type moves become Steam-type moves."
},
["EXPLOSIVE"]={
Description="Boosts the power of self destructing moves."
},
["FAIRYAURA"]={
Effect="The power of all Fairy-type moves used by any Pokémon is increased by 33%. If a Pokémon with Aura Break is in battle, the power of these moves is decreased by 33% instead.",
Description="Powers up each Pokémon's Fairy-type moves."
},
["FILTER"]={
Effect="The bearer takes 25% less damage from super-effective moves that hit it.",
Description="Reduces damage from supereffective attacks."
},
["FIREWALL"]={
Description="Adjusts defenses according to a foe's offenses."
},
["FLAMEBODY"]={
Effect="In battle: When a Pokémon hits the bearer with a move that makes contact, 30% chance of the attacker becoming burned. Applies to each hit of multi-hit moves. Applies even if the bearer is fainted.<br><br>Out of battle: Eggs hatch twice as fast if the bearer is in the party. This effect does not stack with itself or Magma Armor.",
Description="Contact with the Pokémon may burn the attacker."
},
["FLAREBOOST"]={
Effect="The bearer's Special Attack is boosted by 50% while it is burned.",
Description="Powers up special attacks when burned."
},
["FLASHFIRE"]={
Effect="The bearer is immune to Fire-type moves. If hit by one, the power of all the bearer's Fire-type moves from then on is boosted by 50% (this boost does not stack).",
Description="It powers up Fire-type moves if it's hit by one."
},
["FLOWERGIFT"]={
Effect="The bearer's Attack and Special Defense are boosted by 50% in sunny weather. The bearer's ally's Attack and Special Defense are boosted by 50% in sunny weather. This effect doesn't stack with itself.",
Description="Powers up party Pokémon when it is sunny."
},
["FLOWERVEIL"]={
Effect="All Grass-type Pokémon on the bearer's side cannot obtain a non-volatile status problem, or fall asleep if affected by Yawn.<br><br>The stats of all Grass-type Pokémon on the bearer's side cannot be lowered (except if self-inflicted).",
Description="Prevents lowering of ally Grass-type Pokémon's stats."
},
["FLYTRAP"]={
Description="Restores HP if hit by a Bug-type move."
},
["FOCUS"]={
Description="Boosts SpAtk if there is a status problem."
},
["FORECAST"]={
Effect="Changes the bearer's form to match the weather. The bearer's type and sprite are changed. Only works if the bearer is Castform and it hasn't transformed.",
Description="Castform transforms with the weather."
},
["FOREWARN"]={
Effect="When the bearer enters battle, a message announces the name of the move with the highest base power known by any foe (randomly chooses one if there is a tie). Some variable power moves are assigned particular power values just for this.",
Description="Determines what moves a foe has."
},
["FRIENDGUARD"]={
Effect="The bearer's ally takes 25% less damage from attacks that hit the ally.",
Description="Reduces damage done to allies."
},
["FRISK"]={
Effect="When the bearer enters battle, a message announces the foe's held item. If there are multiple foes with items, a random one is chosen for this ability (the message doesn't name the chosen Pokémon, only its item).<br><br>Gen 6: All foes are frisked, and each one is named with its item.",
Description="The Pokémon can check a foe's held item."
},
["FURCOAT"]={
Effect="The power of physical moves used against the bearer is halved. This effect also applies to Psyshock, Psystrike and Secret Sword.",
Description="Halves damage from physical moves."
},
["FURIOUSFEET"]={
Description="Boosts the power of kicking moves."
},
["GALEWINGS"]={
Effect="Increases the priority of the bearer's Flying-type moves by 1. The priority increase is ignored for the purpose of Quick Guard. The move's type is considered to be the original type, not a modified type due to abilities or other effects (e.g. Judgment is considered Normal-type regardless of the Plate being held).<br><br>Gen 6: The priority increase now counts for Quick Guard's effect.<br>",
Description="Gives priority to Flying-type moves."
},
["GLITCHBOOST"]={
Description="All kinds of things."
},
["GLUTTONY"]={
Effect="The bearer will consume certain berries while it is at or less than half of its maximum HP. The berries affected are the 9 which are normally only consumed when at or less than a quarter of the holder's maximum HP.",
Description="Encourages the early use of a held Berry."
},
["GODSENDURANCE"]={
Description="Cannot be defeated if its HP is above 1."
},
["GOOEY"]={
Effect="When a Pokémon hits the bearer with a move that makes contact, lowers the attacker's Speed by 1 stage. Applies to each hit of multi-hit moves. Applies even if the bearer is fainted.",
Description="Contact with the Pokémon lowers the attacker's Speed stat."
},
["GRASSPELT"]={
Effect="The bearer's Defense is boosted by 50% while Grassy Terrain is in effect.<br>",
Description="Boosts the Defense stat when the terrain is grass."
},
["GRAZE"]={
Description="The Pokémon gradually regains HP."
},
["GUTS"]={
Effect="The bearer's Attack is boosted by 50% while it has a non-volatile status problem. The bearer's Attack isn't lowered by a burn.",
Description="Boosts Attack if there is a status problem."
},
["HARVEST"]={
Effect="At the end of each round, if the last item the bearer had consumed/Flung/Natural Gifted this battle was a berry, 50% chance to restore it (or 100% chance in sunny weather). This doesn't happen if the bearer is holding another item. The berry may then be consumed immediately.<br>",
Description="May create another Berry after one is used."
},
["HEADACHE"]={
Description="User's SpAtk rises while confused."
},
["HEALER"]={
Effect="At the end of each round, 30% chance to cure the bearer's ally's status. This happens before taking burn/poison damage (which then isn't taken).",
Description="May heal an ally's status conditions."
},
["HEATPROOF"]={
Effect="The power of Fire-type moves used against the bearer is halved.<br><br>The bearer only takes half the usual damage from being burned.",
Description="Weakens the power of Fire and Magma moves."
},
["HONEYGATHER"]={
Effect="In battle: No effect.<br><br>Out of battle: After each battle that the player wins, X% chance of the bearer gaining Honey as a held item. X is 5 + ((bearer's level - 1)/10).floor * 5. This occurs even if the bearer didn't battle or if it is fainted, and only if it isn't holding anything.",
Description="The Pokémon may gather Honey from somewhere."
},
["HUGEPOWER"]={
Effect="The bearer's Attack is doubled.",
Description="Raises the Pokémon's Attack stat."
},
["HUSTLE"]={
Effect="In battle: The bearer's Attack is boosted by 50%. Its accuracy with physical moves is lowered by 20%.<br><br>Out of battle: If the bearer is at the front of the party (even if it is fainted), 50% chance of a wild Pokémon being a higher level.",
Description="Boosts Atk and SpAtk, but lowers accuracy."
},
["HYDRATE"]={
Description="Normal-type moves become Water-type moves."
},
["HYDRATION"]={
Effect="At the end of each round, cures the bearer's status in rainy weather.",
Description="Heals status problems if it is raining."
},
["HYPERCUTTER"]={
Effect="The bearer's Attack cannot be lowered (except if self-inflicted).",
Description="Prevents Atk drops. Boosts Sword moves."
},
["ICEBODY"]={
Effect="At the end of each round, the bearer gains 1/16 of its maximum HP in hail weather. The bearer takes no damage from hail weather.",
Description="The Pokémon gradually regains HP in a hailstorm."
},
["ILLUMINATE"]={
Effect="In battle: No effect.<br><br>Out of battle: If the bearer is at the front of the party (even if it is fainted), doubles the wild encounter rate.",
Description="Increases Accuracy and lowers damage from Dark moves."
},
["IMMOLATE"]={
Description="Normal-type moves become Fire-type moves."
},
["IMMUNITY"]={
Effect="In battle: The bearer cannot become poisoned. The bearer is cured of poison if it becomes poisoned.<br><br>Out of battle: The bearer doesn't take poison damage from walking around.",
Description="Prevents the Pokémon from getting poisoned."
},
["IMPOSTER"]={
Effect="When the bearer enters battle, it transforms into the foe directly opposite it. It copies everything that the move Transform does. If there is no foe directly opposite it, it will not transform (even if there is another foe).",
Description="It transforms itself into the Pokémon it is facing."
},
["INFECTED"]={
Description="Contact spreads this Ability. Dmgs non-Zombie and Virus types."
},
["INFILTRATOR"]={
Effect="The bearer's moves ignore the foe's Light Screen, Mist, Reflect and Safeguard.<br><br>Gen 6: The bearer's moves also bypass a target's Substitute.",
Description="Passes through the foe's barrier and strikes."
},
["INNERFOCUS"]={
Effect="The bearer cannot be made to flinch.",
Description="The Pokémon is protected from flinching."
},
["INSOMNIA"]={
Effect="The bearer cannot fall asleep or be affected by Yawn. The bearer is cured of its sleep if it falls asleep. The move Rest will fail if used by the bearer.",
Description="Prevents the Pokémon from falling asleep."
},
["INTIMIDATE"]={
Effect="In battle: When the bearer enters battle, lowers the foe's Attack by 1 stage.<br><br>Out of battle: If the bearer is at the front of the party (even if it is fainted), 50% chance that a wild Pokémon that would appear won't, if its level is lower than the bearer's and the difference is 5 or more.",
Description="Lowers the foe's Attack stat."
},
["IONATE"]={
Description="Normal-type moves become Electric-type moves."
},
["IRONFIST"]={
Effect="The power of the bearer's punching moves is boosted by 20%.",
Description="Boosts the power of punching moves."
},
["IRRADIATED"]={
Description="Reduces a poisoned foe's HP."
},
["ISOLATION"]={
Description="Reduces the damage of incoming special moves."
},
["JUSTIFIED"]={
Effect="When the bearer is hit by a Dark-type move, increases the bearer's Attack by 1 stage. Applies to each hit of multi-hit moves.",
Description="Raises Attack when hit by a Dark-type move."
},
["KEENEYE"]={
Effect="In battle: The bearer's accuracy cannot be lowered (except if self-inflicted).<br><br>Out of battle: If the bearer is at the front of the party (even if it is fainted), 50% chance that a wild Pokémon that would appear won't, if its level is lower than the bearer's and the difference is 5 or more.",
Description="Accuary is slightly raised and cannot be lowered."
},
["KLUTZ"]={
Effect="The effects of the bearer's held item are negated. The bearer cannot consume its held item, and cannot use the moves Fling or Natural Gift. The bearer won't get the effect of a berry eaten by Bug Bite/Pluck (but will still eat it). The items Exp Share/Power Weight/Amulet Coin and similar are unaffected. Iron Ball still lowers Speed.",
Description="The Pokémon can't use any held items."
},
["LEAFGUARD"]={
Effect="In sunny weather, the bearer cannot obtain a non-volatile status problem.<br>",
Description="Prevents problems with status in sunny weather."
},
["LEVITATE"]={
Effect="The bearer is immune to damaging Ground-type moves (except Thousand Arrows), damage from Sky Drop and entry hazards (except Stealth Rock).",
Description="Gives full immunity to all Ground-type moves."
},
["LIGHTNINGROD"]={
Effect="The bearer is immune to Electric-type moves. If hit by one, increases the bearer's Special Attack by 1 stage.<br><br>If another Pokémon uses a Electric-type move against a single target that isn't the bearer, the bearer becomes the target. Electric-type moves used against the bearer have perfect accuracy.",
Description="Draws in all Electric-type moves to up Sp. Attack."
},
["LIMBER"]={
Effect="The bearer cannot become paralysed. The bearer is cured of paralysis if it becomes paralysed.",
Description="The Pokémon is protected from paralysis."
},
["LIQUIDOOZE"]={
Effect="If the bearer's HP is drained by an attack or Leech Seed, the Pokémon that would gain the drained HP is instead damaged by that same amount.",
Description="Damages attackers using any draining move."
},
["LODESTONE"]={
Description="Raises Defense if hit by a Steel-type move."
},
["MACHINATE"]={
Description="Normal-type moves become Steel-type moves."
},
["MAGICATE"]={
Description="Normal-type moves become Magic-type moves."
},
["MAGICBOUNCE"]={
Effect="Reflects effects of status ailment-inflicting moves back at the originator. Activates max. once per round. Reflects the same things that the move Magic Coat does.",
Description="Reflects status-changing moves."
},
["MAGICGUARD"]={
Effect="The bearer is immune to damage inflicted by effects (e.g. weather, entry hazards, Leech Seed, being burned/poisoned). Any other effects (e.g. being trapped) are not resisted.",
Description="The Pokémon only takes damage from attacks."
},
["MAGICIAN"]={
Effect="When the bearer hits a Pokémon with a move, the bearer steals the target's held item (if the bearer has no item itself). Doesn't apply if either Pokémon has a substitute.",
Description="The Pokémon steals the held item of a Pokémon it hits with a move."
},
["MAGMAARMOR"]={
Effect="In battle: The bearer cannot become frozen. The bearer is cured of its freeze if it becomes frozen.<br><br>Out of battle: Eggs hatch twice as fast if the bearer is in the party. This effect does not stack with itself or Flame Body.",
Description="Prevents frz. Powers Fire+Magma. Less dmg frm Ice."
},
["MAGNETPULL"]={
Effect="In battle: The bearer's Steel-type foes cannot switch out or flee.<br><br>Out of battle: If the bearer is at the front of the party (even if it is fainted), 50% chance to make a wild encounter be with a Steel-type Pokémon (if that encounter could produce a Steel-type Pokémon).",
Description="Prevents Steel-type Pokémon from escaping."
},
["MARTIALATE"]={
Description="Normal-type moves become Fighting-type moves."
},
["MARVELSCALE"]={
Effect="The bearer's Defense is boosted by 50% while it has a non-volatile status problem.",
Description="Ups Defense if there is a status problem."
},
["MEGALAUNCHER"]={
Effect="The power of the bearer's pulse and aura moves is boosted by 50%. The bearer's Heal Pulse will heal 75% of the maximum HP rather than 50%.",
Description="Powers up aura and pulse moves."
},
["MEMETIC"]={
Description="Contact spreads this ability. Lwrs stats non-Meme types."
},
["MERCILESS"]={
Description="Always crits a poisoned target."
},
["METALWORKER"]={
Description="Boosts the power of Steel type moves."
},
["MINUS"]={
Effect="The bearer's Special Attack is boosted by 50% while the bearer's ally has the ability Plus or Minus.",
Description="Ups Sp. Atk if another Pokémon has Plus or Minus."
},
["MOLDBREAKER"]={
Effect="Negates the effects of all abilities that could affect the damage or effect of the bearer's moves.",
Description="Moves can be used regardless of Abilities."
},
["MOODY"]={
Effect="At the end of each round, increases one random stat of the bearer by 2 stages and lowers one other random stat of the bearer by 1 stage. Includes accuracy and evasion. This ability won't choose to increase/lower a stat if it can't be increased/lowered.",
Description="Raises one stat and lowers another."
},
["MOTORDRIVE"]={
Effect="The bearer is immune to Electric-type moves. If hit by one, increases the bearer's Speed by 1 stage.",
Description="Raises Speed if hit by an Electric-type move."
},
["MOXIE"]={
Effect="When the bearer knocks out another Pokémon by direct damage, increases the bearer's Attack by 1 stage.",
Description="Boosts Attack after knocking out any Pokémon."
},
["MOZART"]={
Description="Could MOZART still be alive?"
},
["MULTISCALE"]={
Effect="The bearer takes half damage from moves that hit it while the bearer is at full HP.",
Description="Reduces damage when HP is full."
},
["MULTITYPE"]={
Effect="Changes the bearer's form depending on its held Plate. The bearer's type and sprite are changed. The Plate cannot be removed from the bearer by any means (but non-Plate items can be used/lost as normal). Only works if the bearer is Arceus and it hasn't transformed.",
Description="Changes type to match the held Plate."
},
["MUMMY"]={
Effect="When a Pokémon hits the bearer with a move that makes contact, the attacker's ability becomes Mummy. Applies to each hit of multi-hit moves. Applies even if the bearer is fainted.",
Description="Contact with this Pokémon spreads this Ability."
},
["NATURALCURE"]={
Effect="When the bearer is switched out or is in battle when it ends, its status is cured.<br>",
Description="All status problems heal when it switches out."
},
["NEUTRAL"]={
Description="Filter+Tinted Lens+Friend Guard+Lightning Rod+Plus+Minus"
},
["NOGUARD"]={
Effect="In battle: The bearer's moves and moves targeting the bearer will always hit. This applies even if the bearer's target is semi-invulnerable (e.g. using Fly).<br><br>Out of battle: If the bearer is at the front of the party (even if it is fainted), doubles the wild encounter rate.",
Description="Ensures attacks by or against the Pokémon land."
},
["NORMALIZE"]={
Effect="The bearer's moves become Normal-type. This does not affect moves that calculate their own type, i.e. Hidden Power, Judgment, Natural Gift, Techno Blast and Weather Ball.",
Description="All the Pokémon's moves become the Normal type."
},
["OASIS"]={
Description="The Pokémon gradually regains HP in sandstorms."
},
["OBLIVIOUS"]={
Effect="The bearer cannot become infatuated. The bearer is cured of its infatuation if it becomes infatuated. The bearer is not affected by the move Captivate.<br><br>Gen 6: Also, the bearer is not affected by the move Taunt. The bearer is cured of its taunt if it becomes taunted.",
Description="Prevents it from becoming infatuated."
},
["OVERCOAT"]={
Effect="The bearer is immune to damage inflicted by weather (i.e. sandstorm and hail).<br><br>Gen 6: The bearer is also immune to powder-based moves, as well as the ability Effect Spore.<br>",
Description="Protects the Pokémon from damage from weather."
},
["OVERGROW"]={
Effect="The power of the bearer's Grass-type moves is boosted by 50% while the bearer is at or less than 1/3 of its maximum HP.",
Description="Powers up Grass-type moves in a pinch."
},
["OWNTEMPO"]={
Effect="The bearer cannot become confused. The bearer is cured of its confusion if it becomes confused.",
Description="Prevents the Pokémon from becoming confused."
},
["PARENTALBOND"]={
Effect="The bearer's single-hit damaging moves that only target one Pokémon instead hit twice, with the second hit being 1/4 as powerful. This applies to moves that normally have a single target, as well as moves that normally have multiple targets but are only targeting one Pokémon this time (e.g. Earthquake in single battles, or when all but one potential target is fainted). This does not apply to moves that require charging before use. It also does not apply to Endeavor, Explosion, Final Gambit, Fling or Self-Destruct.",
Description="Parent and child attack together."
},
["PICKPOCKET"]={
Effect="When a Pokémon hits the bearer with a move that makes contact, the bearer steals the attacker's held item (if the bearer has no item itself). Doesn't apply if either Pokémon has a substitute.",
Description="Steals an item when hit by another Pokémon."
},
["PICKUP"]={
Effect="In battle: At the end of each round, the bearer picks up the most recently consumed held item (used either by its own effect or by Fling/Natural Gift). This ability cannot pick up an item used by the bearer, or one used by a Pokémon that is no longer in battle (not even if it switched out and then back in again). This doesn't happen if the bearer is holding another item. The item may then be consumed immediately.<br><br>Out of battle: After each battle that the player wins, 10% chance of the bearer gaining an item to hold. The item is randomly chosen, and depends on the bearer's level - see below for the possible items listed in Essentials. This occurs even if the bearer didn't battle or if it is fainted, and only if it isn't holding anything.",
Description="The Pokémon may pick up items."
},
["PIXILATE"]={
Effect="The bearer's Normal-type moves become Fairy-type, and the power of these affected moves is boosted by 30%.",
Description="Normal-type moves become Fairy-type moves."
},
["PLUS"]={
Effect="The bearer's Special Attack is boosted by 50% while the bearer's ally has the ability Plus or Minus.",
Description="Ups Sp. Atk if another Pokémon has Plus or Minus."
},
["POISONHEAL"]={
Effect="If the bearer is poisoned, the bearer is not hurt by poison damage but instead is healed by 1/8 of its maximum HP.",
Description="Restores HP in Acid Rain."
},
["POISONPOINT"]={
Effect="When a Pokémon hits the bearer with a move that makes contact, 30% chance of the attacker becoming poisoned. Applies to each hit of multi-hit moves. Applies even if the bearer is fainted.",
Description="Contact with the Pokémon may poison the attacker."
},
["POISONTOUCH"]={
Effect="When the bearer hits a Pokémon with a move that makes contact, 30% chance of poisoning the target. Applies to each hit of multi-hit moves. Applies even if the bearer is fainted.",
Description="May poison targets when a Pokémon makes contact."
},
["POUNCE"]={
Description="Goes first on the first turn."
},
["PRANKSTER"]={
Effect="Increases the priority of the bearer's status moves by 1. The priority increase is ignored for the purpose of Quick Guard.<br><br>Gen 6: The priority increase now counts for Quick Guard's effect.",
Description="Gives priority to a status move."
},
["PRESSURE"]={
Effect="In battle: Moves that hit the bearer or the bearer's side lose 1 more PP than normal. This effect stacks with itself.<br><br>Out of battle: If the bearer is at the front of the party (even if it is fainted), 50% chance of a wild Pokémon being a higher level.",
Description="The Pokémon raises the foe's PP usage."
},
["PRIDE"]={
Description="Raises Special Attack when you defeat a pokemon."
},
["PRO"]={
Description="Slightly boosts the power of supereffective moves."
},
["PROTEAN"]={
Effect="When the bearer uses a move, changes the bearer's type(s) to that move's type. Considers effects that would change the move's type. Doesn't apply to a move that calls another move, but does apply to that called move.",
Description="Changes the Pokémon's type to the type of the move it just used."
},
["QUICKFEET"]={
Effect="In battle: The bearer's Speed is boosted by 50% while it has a non-volatile status problem. The bearer's Speed isn't lowered by paralysis.<br><br>Out of battle: If the bearer is at the front of the party (even if it is fainted), halves the wild encounter rate.",
Description="Boosts Speed if there is a status problem."
},
["RAINDISH"]={
Effect="At the end of each round, the bearer gains 1/16 of its maximum HP in rainy weather.",
Description="The Pokémon gradually regains HP in rain."
},
["RATTLED"]={
Effect="When the bearer is hit by a Dark-, Bug- or Ghost-type move, increases the bearer's Speed by 1 stage. Applies to each hit of multi-hit moves.",
Description="Some move types scare it and boost its Speed."
},
["RECKLESS"]={
Effect="The power of the bearer's recoil-inflicting moves (except Struggle) and crash-damaging moves is boosted by 20%.",
Description="Powers up moves that have recoil damage."
},
["REFRIGERATE"]={
Effect="The bearer's Normal-type moves become Ice-type, and the power of these affected moves is boosted by 30%.",
Description="Normal-type moves become Ice-type moves."
},
["REGENERATOR"]={
Effect="When the bearer is switched out, it is healed by 1/3 of its maximum HP.",
Description="Restores a little HP when withdrawn from battle."
},
["RIVALRY"]={
Effect="The power of the bearer's moves are boosted by 25% if used against a Pokémon of the same gender as the bearer, and lowered by 25% if used against a Pokémon of the opposite gender to the bearer. If either the bearer or the target is genderless, this ability does nothing.",
Description="Deals more damage to a foe of the same gender."
},
["ROCKHEAD"]={
Effect="The bearer is immune to recoil damage (except from Struggle and Shadow moves).",
Description="Protects the Pokémon from recoil damage."
},
["ROUGHSKIN"]={
Effect="When a Pokémon hits the bearer with a move that makes contact, the attacker loses 1/8 of its maximum HP. Applies to each hit of multi-hit moves. Applies even if the bearer is fainted.",
Description="Inflicts damage to the foe on contact."
},
["RUBBERBOOST"]={
Description="Its stats are gradually boosted."
},
["RUNAWAY"]={
Effect="The bearer can always flee from battle, ignoring the escape calculation. Doesn't affect whether the bearer can switch with another party Pokémon.",
Description="Enables a sure getaway from wild Pokémon."
},
["SADIST"]={
Description="HP is restored a little every time it inflicts damage."
},
["SAFESHIELD"]={
Description="Sets up Safeguard."
},
["SANDFORCE"]={
Effect="The power of the bearer's Rock-, Ground- and Steel-type moves is boosted by 30% in sandstorm weather.<br><br>The bearer takes no damage from sandstorm weather.",
Description="Boosts certain moves' power in a sandstorm."
},
["SANDRUSH"]={
Effect="The bearer's Speed is doubled in sandstorm weather.<br><br>The bearer takes no damage from sandstorm weather.",
Description="Boosts the Pokémon's Speed in a sandstorm."
},
["SANDSTREAM"]={
Effect="When the bearer enters battle, starts sandstorm weather. It lasts forever, unless replaced by another weather.<br><br>Gen 6: The weather lasts 5 rounds (or 8 if Smooth Rock is held).",
Description="The Pokémon summons a sandstorm in battle."
},
["SANDVEIL"]={
Effect="In battle: The bearer's evasion is boosted by 25% in sandstorm weather.<br><br>The bearer takes no damage from sandstorm weather.<br><br>Out of battle: If the bearer is at the front of the party (even if it is fainted), halves the wild encounter rate in sandstorms.",
Description="Boosts the Pokémon's evasion in a sandstorm."
},
["SAPSIPPER"]={
Effect="The bearer is immune to Grass-type moves. If hit by one, increases the bearer's Attack by 1 stage.<br><br>Gen 6: This ability is now also triggered by an ally's Aromatherapy.",
Description="Boosts Attack when hit by a Grass-type move."
},
["SCEPTIC"]={
Description="Ups resistance to Fairy, Divine and Magic-type moves."
},
["SCRAPPY"]={
Effect="The type effectiveness of the bearer's moves against the Ghost-type become 1x if they were originally 0x (i.e. the bearer's Normal-type and Fighting-type moves can hit Ghost-type Pokémon).",
Description="Ignores type immunities."
},
["SERENEGRACE"]={
Effect="Doubles the chance of the additional effect of a bearer's damaging move occurring.",
Description="Boosts the likelihood of added effects appearing."
},
["SHADOWCALL"]={
Description="Brings up Midnight weather."
},
["SHADOWTAG"]={
Effect="The bearer's foes cannot switch out or flee (unless they also have this ability).",
Description="Prevents the foe from escaping."
},
["SHEDSKIN"]={
Effect="At the end of each round, 30% chance to cure the bearer's status. This happens before taking burn/poison damage (which then isn't taken).",
Description="The Pokémon may heal its own status problems."
},
["SHEERFORCE"]={
Effect="The power of the bearer's moves are boosted by 30% if they have a secondary effect (i.e. they have a non-zero added effect probability, even if that value is 100%), and those effects are ignored. Moves affected by this ability also don't trigger the effects of Red Card, Eject Button, Shell Bell and Life Orb's recoil damage.",
Description="Removes added effects to increase move damage."
},
["SHIELDDUST"]={
Effect="Negates all additional effects of damaging moves that affect the bearer (i.e. the move just does damage).",
Description="Blocks the added effects of attacks taken."
},
["SIMPLE"]={
Effect="All changes to the bearer's stat stages are doubled.",
Description="The Pokémon is prone to wild stat changes."
},
["SIPHON"]={
Description="Boosts the power of draining moves."
},
["SKILLLINK"]={
Effect="The bearer's multi-hit moves always hit the maximum number of times. Affects moves that hit 2-5 times and Triple Kick.",
Description="Increases the frequency of multi-strike moves."
},
["SLOWSTART"]={
Effect="The bearer's Attack and Speed are halved for the first 5 rounds it is in battle. This effect is reset if the bearer switches out.",
Description="Temporarily halves Attack and Speed."
},
["SNIPER"]={
Effect="The power of the bearer's moves is boosted by 50% if they are critical hits.",
Description="Powers up moves if they become critical hits."
},
["SNOWCLOAK"]={
Effect="In battle: The bearer's evasion is boosted by 25% in hail weather.<br><br>The bearer takes no damage from hail weather.<br><br>Out of battle: If the bearer is at the front of the party (even if it is fainted), halves the wild encounter rate in blizzards.",
Description="Raises evasion in a hailstorm."
},
["SNOWRUSH"]={
Description="Boosts the Pokémon's Speed in hail."
},
["SNOWWARNING"]={
Effect="When the bearer enters battle, starts hail weather. It lasts forever, unless replaced by another weather.<br><br>Gen 6: The weather lasts 5 rounds (or 8 if Icy Rock is held).",
Description="The Pokémon summons a hailstorm in battle."
},
["SOLARFORCE"]={
Description="Boosts certain moves' power in sun."
},
["SOLARPOWER"]={
Effect="The bearer's Special Attack is boosted by 50% in sunny weather.<br><br>At the end of each round, the bearer loses 1/8 of its maximum HP in sunny weather.",
Description="In sunshine, Sp. Atk is boosted but HP decreases."
},
["SOULEATER"]={
Description="Restores HP if hit by a Ghost-type move."
},
["SOUNDPROOF"]={
Effect="The bearer is immune to sound-based moves.",
Description="Gives full immunity to all sound-based moves."
},
["SPEEDBOOST"]={
Effect="At the end of each round, increases the bearer's Speed by 1 stage.",
Description="Its Speed stat is gradually boosted."
},
["STALL"]={
Description="Moves after all pokemon, but increases STAB."
},
["STAMINA"]={
Description="Raises Defense when hit."
},
["STANCECHANGE"]={
Effect="Changes the bearer's form depending on the move it uses. The bearer's base stats and sprite are changed. Only works if the bearer is Aegislash and it hasn't transformed.<br>",
Description="The Pokémon changes form depending on how it battles."
},
["STATIC"]={
Effect="In battle: When a Pokémon hits the bearer with a move that makes contact, 30% chance of the attacker becoming paralysed. Applies to each hit of multi-hit moves. Applies even if the bearer is fainted.<br><br>Out of battle: If the bearer is at the front of the party (even if it is fainted), 50% chance to make a wild encounter be with an Electric-type Pokémon (if that encounter could produce an Electric-type Pokémon).",
Description="Contact with the Pokémon may cause paralysis."
},
["STEADFAST"]={
Effect="When the bearer flinches, increases the bearer's Speed by 1 stage.",
Description="Raises Speed each time the Pokémon flinches."
},
["STEAMENGINE"]={
Description="Raise Speed if hit by Water, Fire, Steam."
},
["STENCH"]={
Effect="In battle: When the bearer hits a Pokémon with a move, 10% chance of making the target flinch this round. This effect doesn't stack with King's Rock or Razor Fang.<br><br>Out of battle: If the bearer is at the front of the party (even if it is fainted), halves the wild encounter rate.",
Description="The stench may cause the target to flinch."
},
["STICKYHOLD"]={
Effect="In battle: The bearer's held item cannot be stolen or dropped.<br><br>Out of battle: If the bearer is at the front of the party (even if it is fainted), increases the bite chance and speed for fishing encounters.",
Description="Protects the Pokémon from item theft."
},
["STORMDRAIN"]={
Effect="The bearer is immune to Water-type moves. If hit by one, increases the bearer's Special Attack by 1 stage.<br><br>If another Pokémon uses a Water-type move against a single target that isn't the bearer, the bearer becomes the target. Water-type moves used against the bearer have perfect accuracy.",
Description="Draws in all Water-type moves to up Sp. Attack."
},
["STRONGJAW"]={
Effect="The power of the bearer's biting moves is boosted by 50%.",
Description="The Pokémon's strong jaw gives it tremendous biting power."
},
["STURDY"]={
Effect="The bearer is immune to OHKO moves.<br><br>If an attack against the bearer would KO it from full HP, the bearer survives the attack with 1HP instead (like Focus Sash).",
Description="It cannot be knocked out with one hit."
},
["SUCTIONCUPS"]={
Effect="In battle: The bearer cannot be forced to switch out or flee by a foe's move.<br><br>Out of battle: If the bearer is at the front of the party (even if it is fainted), increases the bite chance and speed for fishing encounters.",
Description="Negates all moves that force switching out."
},
["SUGARRUSH"]={
Description="Raises Speed if hit by a Food-type move."
},
["SUNBATHE"]={
Description="The Pokémon gradually regains HP in sun."
},
["SUPERLUCK"]={
Effect="The chance of a bearer's move being a critical hit is increased by 1 stage.",
Description="Heightens the critical-hit ratios of moves."
},
["SWARM"]={
Effect="In battle: The power of the bearer's Bug-type moves is boosted by 50% while the bearer is at or less than 1/3 of its maximum HP.<br><br>Out of battle: If the bearer is at the front of the party (even if it is fainted), increases the wild encounter rate by 50%.",
Description="Powers up Bug-type moves in a pinch."
},
["SWEETVEIL"]={
Effect="The bearer and its ally cannot fall asleep or be affected by Yawn. The bearer and ally are cured of their sleep if they fall asleep. The move Rest will fail if used by the bearer or its ally.",
Description="Prevents ally Pokémon from falling asleep."
},
["SWIFTSWIM"]={
Effect="The bearer's Speed is doubled in rain weather.",
Description="Boosts the Pokémon's Speed in rain."
},
["SYNCHRONIZE"]={
Effect="In battle: When the bearer is inflicted with a burn, paralysis or poison (including bad poison) by another Pokémon, that Pokémon is also given the same status problem (if possible).<br><br>Out of battle: If the bearer is at the front of the party (even if it is fainted), 50% chance that wild Pokémon will have the same nature as the bearer.",
Description="Passes a burn, poison, or paralysis to the foe."
},
["TANGLEDFEET"]={
Effect="The bearer's evasion is boosted by 20% while it is confused.",
Description="Raises evasion if the Pokémon is confused."
},
["TECHNICIAN"]={
Effect="The power of the bearer's moves are boosted by 50% if their (calculated) base power is 60 or less.",
Description="Powers up the Pokémon's weaker moves."
},
["TELEPATHY"]={
Effect="The bearer is immune to damaging moves used by the bearer's ally.",
Description="Anticipates an ally's attack and dodges it."
},
["THICKFAT"]={
Effect="The power of Ice-type and Fire-type moves used against the bearer is halved.",
Description="Ups resistance to Fire- and Ice-type moves."
},
["THICKTAIL"]={
Description="Boosts the power of tail moves."
},
["THUNDERSTORM"]={
Description="Drizzle+Normal becomes Electric+Volt Absorb."
},
["TINTEDLENS"]={
Effect="The power of the bearer's moves is doubled if they are not very effective against the foe.",
Description="Powers up"
},
["TORRENT"]={
Effect="The power of the bearer's Water-type moves is boosted by 50% while the bearer is at or less than 1/3 of its maximum HP.",
Description="Powers up Water-type moves in a pinch."
},
["TOUGHCLAWS"]={
Effect="The power of the bearer's moves that make contact is boosted by 33%.",
Description="Powers up moves that make direct contact."
},
["TOXICBOOST"]={
Effect="The bearer's Attack is boosted by 50% while it is poisoned.",
Description="Powers up attacks when poisoned."
},
["TRACE"]={
Effect="When the bearer enters battle, the bearer's ability is turned into the foe's ability (if there are multiple foes, randomly chooses the ability). If the bearer can't trace an ability immediately (some cannot be traced), it will keep trying to trace an ability until it does so.",
Description="The Pokémon copies a foe's Ability."
},
["TRASHPILE"]={
Description="Poison Point+Poison Touch+Stench+Liquid Ooze"
},
["TRIGGERED"]={
Description="Cyber, Virus and Dark moves raise its stats."
},
["TRUANT"]={
Effect="The bearer skips every other turn. It will always be able to move immediately after waking up.",
Description="Pokémon can't attack on consecutive turns."
},
["TURBINE"]={
Description="Draws in all Wind-type moves to up Sp. Attack."
},
["TURBOBLAZE"]={
Effect="Negates the effects of all abilities that could affect the damage or effect of the bearer's moves.",
Description="Moves can be used regardless of Abilities."
},
["UNAWARE"]={
Effect="When the bearer uses a move, it ignores the target's Defense, Special Defense and evasion stat changes.<br><br>When the bearer is attacked, that move ignores the attacker's Attack, Special Attack and accuracy stat changes.",
Description="Ignores any stat changes in the Pokémon."
},
["UNBURDEN"]={
Effect="After the bearer loses its held item, its Speed is doubled. This only applies while the bearer has no held item.",
Description="Raises Speed if a held item is used."
},
["UNNERVE"]={
Effect="The bearer's foes cannot consume their held berries or use the moves Natural Gift or Fling (if they would fling a berry).",
Description="Makes the foe nervous and unable to eat Berries."
},
["VACUUM"]={
Description="Draws in all Wind and Flying-type moves to up Defense."
},
["VAPORIZE"]={
Description="Raises Sp.Def if hit by a Water-type move."
},
["VASTKNOWLEDGE"]={
Description="Raises the Pokémon's SpAtk stat."
},
["VESPERTINE"]={
Description="Boosts the Pokémon's Speed in Midnight."
},
["VICTORYSTAR"]={
Effect="The bearer's accuracy is boosted by 10%. The bearer's ally's accuracy (in double battles) is boosted by 10%. This effect stacks with itself.",
Description="Boosts the accuracy of its allies and itself."
},
["VOLTABSORB"]={
Effect="The bearer is immune to Electric-type moves. If hit by one, the bearer is healed by 1/4 of its maximum HP.",
Description="Restores HP if hit by an Electric-type move."
},
["WACKY"]={
Description="Makes all moves Wack."
},
["WATERABSORB"]={
Effect="The bearer is immune to Water-type moves. If hit by one, the bearer is healed by 1/4 of its maximum HP.",
Description="Restores HP if hit by a Water-type move."
},
["WATERVEIL"]={
Effect="The bearer cannot become burned. The bearer is cured of its burn if it becomes burned.",
Description="Prevents burn. Boosts Water moves. Less dmg frm Fire."
},
["WEAKARMOR"]={
Effect="When the bearer is hit by a physical move, lowers the bearer's Defense by 1 stage and increases its Speed by 1 stage. Applies to each hit of multi-hit moves.",
Description="Physical attacks lower Defense and raise Speed."
},
["WHITESMOKE"]={
Effect="In battle: The bearer's stats cannot be lowered (except if self-inflicted).<br><br>Out of battle: If the bearer is at the front of the party (even if it is fainted), halves the wild encounter rate.",
Description="Prevents other Pokémon from lowering its stats."
},
["WINDATE"]={
Description="Normal-type moves become Wind-type moves."
},
["WINTERFORCE"]={
Description="Boosts certain moves' power in hail."
},
["WISHMAKER"]={
Description="Jirachi."
},
["WONDERGUARD"]={
Effect="The bearer is immune to damaging moves that aren't super-effective against the bearer.",
Description="Only super-effective moves will hit."
},
["WONDERSKIN"]={
Effect="Lowers the accuracy of all foes' status moves that target the bearer to 50%. This check happens after other accuracy-changing effects (e.g. Compound Eyes), and only applies if the resulting accuracy would be higher than 50%.",
Description="Makes status-changing moves more likely to miss."
},
["ZENMODE"]={
Effect="Changes the bearer's form depending on its HP. The bearer's base stats, type and sprite are changed. Only works if the bearer is Darmanitan and it hasn't transformed.",
Description="Changes the Pokémon's shape when HP is halved."
},
}
return p
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