Phoenix Rising Wiki
Advertisement
Stoutland #029: Stoutland
Pokémon
#031: Lucario Lucario
Click to see all images of Riolu
Riolu
Emanation Pokémon
#030
Riolu.png
Type
Fighting
Unknown
Unknown
Abilities
Steadfast or Inner Focus
Hidden Ability
Prankster
Gender ratio
87.5% male, 12.5% female
Catch rate
75 (9.8%)
Breeding
Egg group
Undiscovered
Hatch time
6630 steps
Height
0.7 m 2'04"
m
m
m
Weight
20.2 kg 44.5 lbs
{{{weight2-kg}}} kg {{{weight2-lbs}}} lbs
{{{weight3-kg}}} kg {{{weight3-lbs}}} lbs
{{{weight4-kg}}} kg {{{weight4-lbs}}} lbs
Base experience yield
72
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal with tail
Footprint
F030.png
Pokédex color
Blue
Base friendship
70
Cry

Riolu is a Fighting-type baby Pokémon

It evolves into Lucario when leveled up with high friendship during the day.

Pokédex entry

Pokédex entry
The aura that emanates from its body intensifies to alert others if it is afraid or sad.

Biology

Physiology

(From Bulbapedia) Riolu is a small, blue, canine Pokémon. It has black legs and torso, a blue tail, and a yellow collar. It has rounded bumps on the backs of its forepaws. It has a black "mask" and red eyes. It stands on its toes instead of its entire foot. It is sensitive to a special type of energy called Aura; however, It does not have the ability to fully use these powers, although it can still emanate these waves to communicate and sense them, albeit only in ripples. It has developed two black appendages that hang down from its head, which rise when Riolu reads or manipulates aura, a special energy that it senses. Like almost all Fighting-type Pokémon, Riolu naturally has superhuman strength, stamina, and endurance and is capable of making long journeys on foot in a short amount of time. It is a playful, energetic, and loyal Pokémon.

Behavior

The aura that emanates from its body intensifies to alert others if it is afraid or sad.

Game locations

Availability
None This Pokémon cannot be obtained.
Common
Uncommon
Fossil
Rare Trad Farm
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 40
100 - 147 190 - 284
Attack: 70
67 - 134 130 - 262
Defense: 40
40 - 101 76 - 196
Sp.Atk: 35
36 - 95 67 - 185
Sp.Def: 40
40 - 101 76 - 196
Speed: 60
58 - 123 112 - 240
Total: 285   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Foresight Normal Status —% 40
1 Quick Attack Normal Physical 40 100% 30
1 Endure Normal Status —% 10
6 Vacuum Wave Fighting Special 40 100% 30
9 Counter Fighting Status —% 20
11 Feint Normal Physical 30 100% 10
15 Force Palm Fighting Physical 60 100% 10
19 Copycat Normal Status —% 20
24 Screech Normal Status 85% 40
29 Reversal Fighting Physical 100% 15
47 Nasty Plot Dark Status —% 20
55 Final Gambit Fighting Special 100% 5
  • A level of "Start" indicates a move that will be known by a Riolu obtained at level 1
  • Bold indicates a move that gets STAB when used by Riolu
  • Italic indicates a move that gets STAB only when used by an evolution of Riolu

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal.png TM05 Roar Normal Status 0000 00—}}—% 20
TMPoison.png TM06 Toxic Poison Status 0000 090}}90% 10
TMFighting.png TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TMNormal.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMNormal.png TM17 Protect Normal Status 0000 00—}}—% 10
TMWater.png TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal.png TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGround.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal.png TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround.png TM28 Dig Ground Physical 08080 100}}100% 10
TMFighting.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal.png TM32 Double Team Normal Status 0000 00—}}—% 15
TMRock.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMNormal.png TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic.png TM44 Rest Psychic Status 0000 00—}}—% 10
TMFighting.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TMNormal.png TM48 Round Normal Special 06060 100}}100% 15
TMFighting.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMDark.png TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMGhost.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMDark.png TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal.png TM75 Swords Dance Normal Status 0000 00—}}—% 30
TMGround.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMPoison.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMNormal.png TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal.png TM90 Substitute Normal Status 0000 00—}}—% 10
TMFighting.png TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20
TMNormal.png TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal.png Attract Normal Status 0000 00—}}—% 15
TMFighting.png Drain Punch Fighting Physical 07575 100}}100% 10
TMDragon.png Dual Chop Dragon Physical 04040 090}}90% 15
TMFighting.png Focus Punch Fighting Physical 150150 100}}100% 20
TMNormal.png Helping Hand Normal Status 0000 00—}}—% 20
TMIce.png Ice Punch Ice Physical 07575 100}}100% 15
TMSteel.png Iron Defense Steel Status 0000 100}}100% 15
TMSteel.png Iron Tail Steel Physical 100100 075}}75% 15
TMFighting.png Low Kick Fighting Physical 0000 100}}100% 20
TMElectric.png Magnet Rise Electric Status 0000 00—}}—% 10
TMNormal.png Retaliate Normal Physical 07070 100}}100% 5
TMPsychic.png Role Play Psychic Status 0000 00—}}—% 10
TMFighting.png Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal.png Secret Power Normal Physical 07070 100}}100% 20
TMNormal.png Snore Normal Special 05050 100}}100% 15
TMNormal.png Strength Normal Physical 08080 100}}100% 15
TMElectric.png Thunder Punch Electric Physical 07575 100}}100% 15
TMPsychic.png Zen Headbutt Psychic Physical 08080 090}}90% 15
  • Bold indicates a move that gets STAB when used by Riolu
  • Italic indicates a move that gets STAB only when used by an evolution of Riolu

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Agility Psychic Status —% 30
Bite Dark Physical 60 100% 25
Blaze Kick Fire Physical 85 90% 10
Bullet Punch Steel Physical 40 100% 30
Circle Throw Fighting Physical 60 90% 10
Cross Chop Fighting Physical 100 80% 5
Crunch Dark Physical 80 100% 15
Detect Fighting Status —% 5
Follow Me Normal Status —% 20
High Jump Kick Fighting Physical 130 90% 10
Iron Defense Steel Status 100% 15
Low Kick Fighting Physical 100% 20
Mind Reader Normal Status —% 5
Sky Uppercut Fighting Physical 85 90% 15
Riolu Vacuum Wave Fighting Special 40 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Riolu
  • Bold indicates a move that gets STAB when used by Riolu
  • Italic indicates a move that gets STAB only when used by an evolution of Riolu

Evolution

Riolu.png
Unevolved
Riolu
 Fighting 
Soothe Bell
Happiness(Day)
Lucario.png
First evolution
Lucario
 Fighting  Steel 
Lucarionite
Mega Evolution
Mega Lucario.png
Mega evolution
Mega Lucario
 Fighting  Steel 


Sprites

Front Back
GenderM.png 030.png 030b.png
Front shiny Back shiny
GenderM.png 030s.png 030sb.png

Egg Sprite

Egg Sprite
030egg.png

Trivia

Design origin

(From Bulbapedia) Riolu appears to be based on the Egyptian god Anubis, who has the head of a jackal. It may also be based on a raccoon due to the mask-like markings on its face and its small pointed ears.

Name origin

(From Bulbapedia) Riolu is Lucario with the first and last syllables reversed and the ca omitted.

Stoutland #029: Stoutland
Pokémon
#031: Lucario Lucario
Advertisement