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Herdier #028: Herdier
Pokémon
#030: Riolu Riolu
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Stoutland
Big-Hearted Pokémon
#029
Stoutland.png
Type
Normal
Unknown
Unknown
Abilities
Sand Rush or Intimidate
Hidden Ability
Scrappy
Gender ratio
50% male, 50% female
Catch rate
120 (15.7%)
Breeding
Egg group
Field
Hatch time
4080 steps*
Height
1.2 m 3'11"
m
m
m
Weight
61.0 kg 134.5 lbs
{{{weight2-kg}}} kg {{{weight2-lbs}}} lbs
{{{weight3-kg}}} kg {{{weight3-lbs}}} lbs
{{{weight4-kg}}} kg {{{weight4-lbs}}} lbs
Base experience yield
225
Leveling rate
Medium Slow
EV yield
Total: 3
0
HP
3
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Quadruped
Footprint
F029.png
Pokédex color
Gray
Base friendship
70
Cry


Stoutland is a Normal-Type Pokémon.

It evolves from Herdier at level 32, and is the final form of Lillipup.

Pokédex entry

Pokédex entry
This extremely wise Pokémon excels at rescuing people stranded at sea or in the mountains.

Biology

Physiology

(From Bulbapedia) Stoutland is a canine Pokémon with a talent for rescuing people lost at sea or in the mountains. On its face, it has cream-colored fur that forms voluminous, white-tipped plumes and a three-pointed crest. The plumes are so long that they run the length of its body and bunch close to it. It has tufty, pointed ears with dark blue insides, and black nose surrounded by short black whiskers, and small eyes that are nearly hidden behind its facial fur. Its body is covered with shaggy fur that is dark blue along the back and grayish blue toward the legs. Its face and paws are light brown, and each paw has three toes with white claws. Blue paw pads can also be seen on each paw in Pokédex 3D Pro. Stoutland has an intelligent, good-natured, valiant, and trustworthy disposition, being a partner of choice for many. Its fur is thick enough to protect itself and others against freezing temperatures. Stoutland found in Alola look fairly uncomfortable however.

Gender Differences

Special abilities

Behavior

Habitat

Game locations

Availability
None evolve Herdier
Common
Uncommon
Fossil
Rare
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 85
145 - 192 280 - 374
Attack: 100
94 - 167 184 - 328
Defense: 90
85 - 156 166 - 306
Sp.Atk: 45
45 - 106 85 - 207
Sp.Def: 90
85 - 156 166 - 306
Speed: 80
76 - 145 148 - 284
Total: 490   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Leer Normal Status 100% 30
1 Tackle Normal Physical 50 100% 35
1 Bite Dark Physical 60 100% 25
1 Odor Sleuth Normal Status —% 40
5 Odor Sleuth Normal Status —% 40
8 Bite Dark Physical 60 100% 25
12 Helping Hand Normal Status —% 20
15 Take Down Normal Physical 90 85% 20
20 Work Up Normal Status —% 30
24 Crunch Dark Physical 80 100% 15
29 Roar Normal Status 100% 20
? Retaliate Normal Physical 70 100% 5
? Reversal Fighting Physical 100% 15
? Last Resort Normal Physical 140 100% 5
? Giga Impact Normal Physical 150 90% 5
  • A level of "Start" indicates a move that will be known by a Stoutland obtained at level 1
  • Bold indicates a move that gets STAB when used by Stoutland
  • Italic indicates a move that gets STAB only when used by an evolution of Stoutland

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal.png TM05 Roar Normal Status 0000 00—}}—% 20
TMPoison.png TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMNormal.png TM17 Protect Normal Status 0000 00—}}—% 10
TMWater.png TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal.png TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMElectric.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TMNormal.png TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGhost.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal.png TM32 Double Team Normal Status 0000 00—}}—% 15
TMRock.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMFlying.png TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TMNormal.png TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic.png TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal.png TM45 Attract Normal Status 0000 100}}100% 15
TMNormal.png TM48 Round Normal Special 06060 100}}100% 15
TMDark.png TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMElectric.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMNormal.png TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal.png TM90 Substitute Normal Status 0000 00—}}—% 10
TMElectric.png TM93 Wild Charge Electric Physical 09090 100}}100% 15
TMWater.png TM94 Surf Water Special 09090 100}}100% 15
TMDark.png TM95 Snarl Dark Special 05555 095}}95% 15
TMNormal.png TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal.png After You Normal Status 0000 00—}}—% 15
TMNormal.png Covet Normal Physical 06060 100}}100% 25
TMGround.png Dig Ground Physical 08080 100}}100% 10
TMNormal.png Helping Hand Normal Status 0000 00—}}—% 20
TMNormal.png Hyper Voice Normal Special 09090 100}}100% 10
TMNormal.png Last Resort Normal Physical 140140 100}}100% 5
TMNormal.png Retaliate Normal Physical 07070 100}}100% 5
TMFighting.png Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal.png Secret Power Normal Physical 07070 100}}100% 20
TMElectric.png Shock Wave Electric Special 06060 00—}}—% 20
TMNormal.png Snore Normal Special 05050 100}}100% 15
TMNormal.png Strength Normal Physical 08080 100}}100% 15
TMNormal.png Uproar Normal Special 09090 100}}100% 10
  • Bold indicates a move that gets STAB when used by Stoutland
  • Italic indicates a move that gets STAB only when used by an evolution of Stoutland

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Stoutland
  • Bold indicates a move that gets STAB when used by Stoutland
  • Italic indicates a move that gets STAB only when used by an evolution of Stoutland

Evolution

Lillipup.png
Unevolved
Lillipup
 Normal 
Rare Candy
Level 16
Herdier.png
First evolution
Herdier
 Normal 
Rare Candy
Level 32
Stoutland.png
Second evolution
Stoutland
 Normal 


Sprites

Front Back
GenderM.png File:029.png File:029b.png
Front shiny Back shiny
GenderM.png File:029s.png File:029sb.png

Trivia

Design origin

(From Bulbapedia) Stoutland is based on a combination of a shih tzu and a Maltese with some characteristics from Yorkshire terriers and Scottish terriers. Its talent for rescuing humans in the mountains is similar to a St. Bernard's.

Name origin

(From Bulbapedia) Stoutland may be a combination of stout (bulky) and land (a reference to terriers, whose name derived from the Latin terra meaning earth). It could also be a play on Scotland, as it draws inspiration from Scottish terriers.

Herdier #028: Herdier
Pokémon
#030: Riolu Riolu
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