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Rapidash #053: Rapidash
Pokémon
#055: Skuntank Skuntank
Click to see all images of Stunky
Stunky
Skunk Pokémon
#054
Stunky.png
Type
Poison Dark
Unknown
Unknown
Abilities
Stench or Aftermath
Hidden Ability
Keen Eye
Gender ratio
50% male, 50% female
Catch rate
225 (29.4%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
0.4 m 1'04"
m
m
m
Weight
19.2 kg 42.3 lbs
{{{weight2-kg}}} kg {{{weight2-lbs}}} lbs
{{{weight3-kg}}} kg {{{weight3-lbs}}} lbs
{{{weight4-kg}}} kg {{{weight4-lbs}}} lbs
Base experience yield
66
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Quadruped
Footprint
F054.png
Pokédex color
Purple
Base friendship
70
Cry


Stunky is a Poison/Dark dual-type Pokémon.

It evolves into Skuntank on level 34.

Pokédex entry

Pokédex entry
It protects itself by spraying a noxious fluid from its rear. The stench lingers for 24 hours.

Biology

Physiology

(from Bulbapedia) Stunky is a small, skunk-like Pokémon with dark-purple fur. Its face is large and rounded, with a narrow red nose, red-rimmed eyes, and two pairs of somewhat "V"-shaped cream-colored whiskers on the sides of its face. It has two pointed ears that appear red on the inside. A stripe of cream-colored fur runs along its back from the neck to the tail, with a small tuft protruding from the base of the neck. Its tail is raised high, and ends with spiked hair pointed behind it. It has a cream-colored underbelly, and four short legs, that end in paws with three small, white claws. Stunky can spray a foul-smelling liquid from its rear in order to drive attackers away. The stench can be smelled from over a mile away, and will linger for around 24 hours.

Game locations

Availability
None
Common Arietta Forest,Abandoned Factory
Uncommon Route 2
Fossil
Rare Route 3
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Pecha Berry
Uncommon Poison Barb
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 63
123 - 170 236 - 330
Attack: 63
61 - 126 117 - 247
Defense: 47
46 - 108 89 - 212
Sp.Atk: 41
41 - 102 78 - 199
Sp.Def: 41
41 - 102 78 - 199
Speed: 74
71 - 138 137 - 271
Total: 329   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Notes:
  • If Miracle Eye is used by an opponent, the effectiveness of  Psychic-type  moves is 2×.


Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Focus Energy Normal Status —% 30
1 Scratch Normal Physical 40 100% 35
4 Poison Gas Poison Status 80% 40
7 Screech Normal Status 85% 40
10 Fury Swipes Normal Physical 18 80% 15
14 Smokescreen Normal Status 100% 20
18 Feint Normal Physical 30 100% 10
22 Slash Normal Physical 70 100% 20
27 Toxic Poison Status 90% 10
32 Acid Spray Poison Special 40 100% 20
37 Night Slash Dark Physical 70 100% 15
43 Memento Dark Status 100% 10
49 Explosion Normal Physical 250 100% 5
  • A level of "Start" indicates a move that will be known by a Stunky obtained at level 1
  • Bold indicates a move that gets STAB when used by Stunky
  • Italic indicates a move that gets STAB only when used by an evolution of Stunky

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal.png TM45 Attract Normal Status 0000 100}}100% 15
TMNormal.png TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal.png Cut Normal Physical 05050 095}}95% 30
TMDark.png TM97 Dark Pulse Dark Special 08080 100}}100% 15
TMGround.png Dig Ground Physical 08080 100}}100% 10
TMNormal.png TM32 Double Team Normal Status 0000 00—}}—% 15
TMNormal.png TM64 Explosion Normal Physical 250250 100}}100% 5
TMNormal.png TM42 Facade Normal Physical 07070 100}}100% 20
TMFire.png TM38 Fire Blast Fire Special 110110 085}}85% 10
TMFire.png TM35 Flamethrower Fire Special 09090 100}}100% 15
TMDark.png Foul Play Dark Physical 09595 100}}100% 15
TMNormal.png TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark.png TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal.png TM17 Protect Normal Status 0000 00—}}—% 10
TMWater.png TM18 Rain Dance Water Status 0000 00—}}—% 5
TMPsychic.png TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal.png TM27 Return Normal Physical 0000Varies 100}}100% 20
TMNormal.png TM05 Roar Normal Status 0000 00—}}—% 20
TMFighting.png Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal.png TM48 Round Normal Special 06060 100}}100% 15
TMNormal.png Secret Power Normal Physical 07070 100}}100% 20
TMGhost.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMGhost.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMNormal.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMPoison.png TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TMDark.png TM95 Snarl Dark Special 05555 095}}95% 15
TMDark.png Snatch Dark Status 0000 00—}}—% 10
TMNormal.png Snore Normal Special 05050 100}}100% 15
TMNormal.png TM90 Substitute Normal Status 0000 00—}}—% 10
TMFire.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMNormal.png TM87 Swagger Normal Status 0000 090}}90% 15
TMDark.png TM12 Taunt Dark Status 0000 100}}100% 20
TMDark.png TM46 Thief Dark Physical 06060 100}}100% 25
TMPoison.png TM06 Toxic Poison Status 0000 090}}90% 10
TMDark.png TM41 Torment Dark Status 0000 100}}100% 15
TMPoison.png TM09 Venoshock Poison Special 06565 100}}100% 10
  • Bold indicates a move that gets STAB when used by Stunky
  • Italic indicates a move that gets STAB only when used by an evolution of Stunky

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Astonish Ghost Physical 30 100% 15
Crunch Dark Physical 80 100% 15
Double-Edge Normal Physical 120 100% 15
Flame Burst Fire Special 70 100% 15
Foul Play Dark Physical 95 100% 15
Haze Ice Status —% 30
Iron Tail Steel Physical 100 75% 15
Leer Normal Status 100% 30
Punishment Dark Physical 100% 5
Pursuit Dark Physical 40 100% 20
Scary Face Normal Status 100% 15
Smog Poison Special 20 70% 20
  • Moves marked with an asterisk (*) must be chain bred onto Stunky
  • Bold indicates a move that gets STAB when used by Stunky
  • Italic indicates a move that gets STAB only when used by an evolution of Stunky

Evolution

Stunky.png
Unevolved
Stunky
 Poison  Dark 
Rare Candy
Level 34

Skuntank.png
First evolution
Skuntank
 Poison  Dark 


Sprites

Front Back
GenderM.png 054.png 054b.png
Front shiny Back shiny
GenderM.png 054s.png 054sb.png

Trivia

Design origin

(from Bulbapedia) It is based on a skunk, likely a hog-nosed skunk. It also bears resemblance to a cat of some sort, which is fitting as baby skunks are called kits or kittens.

Name origin

(from Bulbapedia) Stunky is a combination of skunk or stunk and stinky.

Rapidash #053: Rapidash
Pokémon
#055: Skuntank Skuntank
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